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Enemies are hostile creatures that try to kill you no matter what the cost may be. They all have different ways to combat you. Some of them can break voxels. This page only shows basic information. For strategies and detailed descriptions, refer to each monster´s page.

GremlinEdit

Orange Imp
The Orange Gremlin has 2 health points. The player is damaged on contact.


Purple Imp
The Purple Gremlin has 2 health points, and can jump. The player is damaged on contact.


GruntEdit

Orange Demon
The Orange Grunt has 6 health points. The player is damaged on contact.


Red Demon
The Red Grunt has 6 health points. It can fire projectiles at the player and also does damage on contact.


ButamonEdit

Minotaur
The Butamon has 25 health points, and a slow movement speed. It attacks by punching, but the player is also damaged on contact. It can also destroy voxels.


SnailEdit

Snail
The Snail has 30 health points, and a slow movement speed. The player is damaged on contact. It creates voxel slime wherever it goes. This slime does not damage the player, only the snail itself does.


DilloEdit

Armadillo
The Dillo has 12 health points. The player is damaged on contact. It can roll up and dash in a straight line until it hits a wall, breaking the wall.


StiltmanEdit

Long Legs
The Stiltman has 50 health points, and a slow movement speed. It fires a stream of projectiles at the player for about 6 seconds and can also do damage on contact.


TinymonEdit

Pip
The Tinymon has 1 health point. The player is damaged on contact. The blue colored ones can not jump, but other colors can.


MultimonEdit

Pip Man
The Multimon has 10 health points, and a slow movement speed. The player is damaged on contact. It splits into 17 Tinymons (of multiple colors) upon death.


AlienEdit

Alien
The Alien has 8 health points. It fires a disc-shaped projectile that spreads as it travels. The player is damaged on contact. It can also jump and evade player projectiles.


The Mighty DragonEdit

Dragon3
The Dragon has 60 health points, but only takes 1/4th damage when its body is hit, meaning it takes 240 body shots to kill. It has a fast movement speed. The player is damaged on contact. It is the final boss in Adventure mode.

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